Keeping a brawler interesting can be difficult, right? A lot of times, it just devolves into mashing the same button over and over mindlessly. Foul Play uses a few different elements in its efforts to escape that trap. Like many good brawlers, Eric says, Foul Play keeps a nice sense of enemy variety and progression. Borrowed from other genres is the concept of optional challenges in each act--these challenges entice you to play in a particular manner and reward you with helpful equipment. And from its sister genre, the hack-n-slash, Foul Play picks up the ability to learn new moves over the course of the game. In all, it provides something interesting and worthwhile without breaking the brawler mold.