Double Fine Announces 'Massive Chalice'

Today, Double Fine has announced a new fantasy-themed turn-based tactics game called 'Massive Chalice.' The game is coming from Iron Brigade project lead Brad Muir. The game is very early in development and is currently seeking $725,000 in crowdfunding via Kickstarter and is targeting September 2014 as a release for PC. Mac and Linux.

Muir says the biggest thing with Massive Chalice is it's Epic Timeline. It's a mechanic that leverages choice, consequence, difficulty, and replayablity as it tracks battles across numerous generations and family bloodlines in your kingdom.

Muir told IGN:

“It’s a turn-based strategy game set in two halves. You have the tactical combat, it’ll be very human scale, you’re going to be moving a small group of heroes around a map with fog of war, uncovering demons, fighting demons, on this tactical layer. And then that will feed back into the other half of the game, the strategic layer. “There, the player is an immortal king, and you’re managing this entire realm. You’re making decisions about what kind of technology you’re going to research, what equipment you’re going to equip your heroes with, and things like that. Then once you’ve made your decision, you’ll hit fast forward, and let the Epic Timeline go.”

Battles take place over the course of many years which can have an effect on your units. They get older, weaker, loose their edge and eventually die. Muir said:

So you have to make these choices, like, ‘do I take my best hero and retire him from battle to turn him into a Lord?’ ...[where] he’ll have a chance at having children. And those children will eventually grow up and fight in your next generation. Because this battle with the demons is going to last several hundred years.”
The game also contains a system called The Royal Matchmaking system, inspired by Final Fantasy Tactics’ job system. “It is about managing bloodlines and unlocking characters in a different way through the can introduce two heroes to each other and retire them in the same keep. Hopefully they like each other. That way, their children will have the skills of both parents.” Muir said. “Tainting your bloodline so that your children are actually weaker, or somewhat demonic themselves, is really interesting to me. Or making it so you can’t have children,” Muir says. He also likes putting players in a position to deal with “imperfect party compositions.”
Massive Chalice is neither a serious/grim fantasy tale nor a comedy but a blend of both.