Why New and Old Players Should Be Excited for Dead Rising 3
A lot of people were surprised to see the return of the Dead Rising series at E3 during Microsoft's Press Conference especially after a lukewarm response to Dead Rising 2 . Capcom has decided to go in a new direction with the series while still keeping a lot of things that made it unique.
In Dead Rising 3, you will be playing as Nick Ramos; a mechanic in a former life. The game takes place ten years after the events of Dead Rising 2 and the circumstances are just as dire as they've ever been. Judging from the gameplay footage that they have shown, It appears that they have taken a more gritty and realistic approach to the game. This may be in response to the popularity of franchises like The Walking Dead and it's not a bad thing. Those who loved the humor of the previous Dead Rising games won't be completely disappointed as you'll still be able to change into ridiculous costumes and make your own humor with objects littered throughout the world. A change that I feel they have made for the best is to not give you a time restriction where you would have to complete or start missions at certain times. In previous games, this was used to build tension but in Dead Rising 3 the aggressive nature of the zombies will be where the tension lies. For those that want it to be like the previous games, there will be a "Nightmare" mode which will add the time limits and increase the difficulty of the game. I know that I won't be playing this mode at all, but for those players who love a more difficult experience it will be just what they're looking for.
In Dead Rising 3 , there will be a lot of tools both new and old for your survival needs. There will still be a big focus on melee weapons (some people were worried when they showed more guns at E3) and you'll still be able to combine them in interesting ways. A good example of this was in the gameplay video where you could combine the saw with the sledgehammer. You'll have a bunch of awesome combinations like this, or more practical ones such as adding a flashlight to the pistol. This gives every item you pick up a lot more versatility, and could make for some unique ways to eliminate the undead. Capcom also did a good job of showing off the gunplay as it looks extremely satisfying to mow down a group of zombies. You will also have some distraction tools at your disposal where you can throw a flare, use still in-tact store alarms, or grab items such as a portable stereo which you can set on the ground and zombies will swarm it. These won't be the only ways to distract zombies because the zombies can now hear you...literally! With the Kinect you can use your voice to draw zombies toward you and use it as a distraction. I thought that use of the Kinect was awesome, and it could make for some fun scenarios if someone just happens to wander into the room while you're playing the game.
A lot of people felt that the air strike that was called in at the end of the demo felt out of place, and I have to admit I did too until they explained the story behind it. If you use SmartGlass with Dead Rising 3 , you will get new missions and talk to a new character who is trapped in a military operations base; that character will help out by calling in air strikes and drone support ,among other things. You can also use SmartGlass to set waypoints on the map and discover certain weapons or abandoned shops. This is a great way to use the technology of SmartGlass, and it's nice to see that the developers are getting on board with the technology by using it in ways that will enhance the game but not make it feel mandatory. This makes it worthwhile to use SmartGlass and could draw more people into trying it out. Capcom feels that this can also be used for couch co-op with one person playing the game while the other uses a phone or tablet. That seems like a good way to get a second person involved and could even add a new level of strategy to what you're doing.
Dead Rising 3 looks incredible, and I can't wait to get my hands on it. It looks like Dead Rising is heading in the right direction as they seem to be going for a more accessible game while still keeping stuff in there for those who love the series. They also seem to be using the Xbox One to its potential by adding unique features with Kinect and SmartGlass. This looks like the game to get when the Xbox One hits store shelves this November. I am really looking forward to seeing more of this game in the months leading up to launch, and I have a feeling the more I see the more excited I will get.