Crysis 2 Review

Publisher

Electronic Arts

Developer:

Crytek

Console(s):

Xbox 360, PlayStation 3, PC

Release Date:

March 22, 2011

Genre:

First-person shooter

Rating:

M

-Jovan St. Lawrence

It’s an urban jungle out there. That’s exactly my first thoughts once I got into Crysis 2’s main campaign. The sequel to 2007’s PC only shooter raises the bar on first person shooter capabilities and diversity as it comes to Xbox 360 and PS3. Graphic novelist Richard Morgan was the main writer for Crysis 2, and to his credit, he crafted a great and rich story matched with Crytek’s CryEngine 3 to make a impeccable gameplay experience. Morgan is also known for writing the story for the recently released shooter, Syndicate. 

Crysis 2 takes place three years after the original. Players assume the role of a Force Recon Marine code-named, “Alcatraz” in an alien infested and destroyed New York City. You soon gain ownership of the Nanosuit 2.0 from “Prophet”, who makes his return from the original Crysis. CELL, a private military contractor under CryNet corporation, regulate and police the chaos and breakdown of social order in Manhattan. The Ceph, the alien race from the first game trying to destroy humanity, underwent a major redesign from the original Crysis. Their new suits turn them into high-tech war machines, almost humanoid like, and they stalk Alcatraz throughout the city. So while neutralizing an alien infestation, you are also burdened with stalling the troops of a private military corporation as well all while surviving the urban jungle of New York City.

The Nanosuit supports brand new upgrades and features. Many modes from the Nanosuit in the first game have been streamlined or combined to make the gameplay more sufficient. For example, the first suit’s speed and strength modes have been combined to the all new Power Mode, the suit binoculars have been upgraded with an advanced Tactical Mode, and the Cloaking Device has been heavily modified to include sensory input and allow stealthy melee kills. Armor Mode basically has been left as is, making your armor capabilities stronger while restricting your speed and decreasing your energy level. Various modes in the suit can be used simultaneously whenever the user wishes, however, doing this also results in a faster decrease in energy level.

Multiplayer in Crysis 2 is fantastic. It is a somewhat simple approach but an effective one. My two favorite modes are Team Instant Action & Crash Site. Team Instant Action basically is Team Deathmatch, two teams of five pitted against each other. Crash Site is a real great diverse mode in that players are defending alien drop pods like control points. There are bugs in the multiplayer and every now and then, load times are affected and disconnections are present but Crytek has made sure to fix these problems as much as possible. Although these problems are still present, it isn’t so noticeable now than at launch. Custom Loadouts and a great ranking system make the multiplayer that much rewarding and long lasting. I always enjoy multiplayer shooters that utilize this kind of system because I always come back to playing them. The DLC for Crysis 2 is great as well giving us two map packs for a grand total of nine maps and two all new weapons for just $20 ($10 each).

Crysis 2 is an incredible game to say the least. The Nanosuit does a very good job at making you feel empowered while also being balanced for both single-player and multiplayer. A well written story makes this game very engaging, even for those whom haven’t played the first Crysis. Multiplayer consists of satisfying and exciting action as well. Award winning composer, Hans Zimmer, best known for his compositions on the Pirates of the Caribbean films, composed the main theme for Crysis 2. The main theme does an exceptional job at setting the appropriate tone and underlying experience for the game. However, the rest of the in-game music (not composed by Zimmer) really falls flat and is easily forgettable. The amazing power of CryEngine 3 is most certainly at work in the visuals and gameplay and it can even rival other engines like Frostbite 2 as they are both next-gen ready. With dozens of spendable hours in multiplayer or a lengthy single player campaign to satisfy the masses, Crysis 2 is an action shooter you don’t want to miss.

The Pros:

  • Unique play experience with Nanosuit power usage
  • Great sound design
  • Perfect length of a single player campaign (10-12 hours)
  • Multiplayer is a simple yet satisfying and action packed treat
  • One of the best looking games on PC 

The Cons:

  • Occasional plotholes in the story
  • AI can be a mess at times
  • Campaign dialogue is unnecessarily over the top

Verdict: 90%

Crysis 2 - Launch Trailer

Jovan loved Crysis 2. Have you played it? If not, why haven’t you?