Goldeneye 007: Reloaded Review
I remember going over to my cousin’s house all the time to visit him. One of the many reasons I visited wasn’t to be around him, but to play his N64. Terrible yes but how could I ignore that? He had Zelda, Super Smash Brothers, and all-time favorite, Goldeneye. I’m sure a lot of gamers out there have stories similar to mine and a lot of good memories revolving around Goldeneye. Goldeneye 007: Reloaded was first released on the Wii when Activision decided to remake the classic game. I was skeptic at first and it turns out I was right. It didn’t do so well and I’m sure many were disappointed. But then the Wii version got remastered and was released for the PS3 and Xbox 360. So did it fare any better? Guess you’ll have to read on to find out.
The whole plot is the same as the original Goldeneye but updated to fit the style of the new James bond, Daniel Craig. James Bond and his partner Alec Trevelyan or 006, are sent into Russia for a sabotage mission to destroy a chemical weapons facility believed to be the source of weapons used by a terrorist organization. The mission progresses smoothly enough but during the final stage, 006 is captured and killed. Bond is forced to leave, but is determined to find the terrorist group responsible.
Reloaded is a FPS that feels very similar to the Call of Duty: Modern Warfare series in my eyes. It just feels like one of those generic clones. Every time I performed a slow-mo breach and clear, I often found my thoughts drifting towards MW. I don’t know, maybe it’s just because I played a lot of MW3 before I rented this game. The only thing that separates the two is that Reloaded is heavily stealth based, you can perform hand-to-hand takedowns at will and there secondary optional objectives you can complete. Most of these objectives have no real point to them, seeing how whatever you uncover is given to you anyway; whether you did them or not. The gunfights aren’t even impressive enough to remember and the guns don’t have that level of impact you would expect from a FPS. I will give it credit for at least having a decent stealth set up. If you shoot a guard and he doesn’t go down, you have a couple of seconds to end his life before he calls for back up. This is no Metal Gear Solid or Splinter Cell, but at least it made these sections more enjoyable than the actual gunfights. I also found this game to be way too easy even on the hardest difficulty because the AI isn’t the smartest out there. I could shoot out some glass windows and nobody would be the wiser, even if they were standing right next to said windows. Oh and I almost forgot to mention that there is no jump button. Yes you heard correctly, no jump button. I haven’t played a game that didn’t feature a jump button since probably the N64. For such a classic and fun game, Activison surely botched this job on this one. It’s no wonder it didn’t sell that well, how could it when going up against games like MW3? Oh, I almost forgot to mention the other reason to justify how this title copied off MW. With the addition of the MI6 ops, gamers could go through three types of missions: Stealth, Defense and Elimination. These lackluster missions offered no enjoyment or satisfaction, even if you were to complete them all. The game does pay some homage to the original Goldeneye, mostly through the online portion and the 007 classic mode; which shows your health and armor gauges.
I tried playing the online but it lagged…a lot. I wasn’t sure if it was me or the people I was playing with but it was terrible. It has a bunch of game types ranging from free for all, team deathmatch, capture the flag and more. It’s just a real shame I couldn’t properly give it a try.
There’s not really much that can be said here, the graphics are average at best. There were times I felt like I was looking at an early Xbox 360 game rather than one that came out years later. The face of James Bond was done pretty well, it closely resembles Daniel Craig and he even lent his voice to the project. If you’re a fan of anything James Bond such as the movies and video games, you will love the music for Reloaded. That espionage theme that practically belongs to the series is present.
So there you have it people, Goldeneye may have been updated for the next-gen console but nothing will ever be as good as the classic. Between the mediocre gameplay and the terrible MI6 Ops, the only redeeming quality is that it doesn’t suck. The game is playable but the replay value is extremely low. One playthrough and you’ll have experienced all that Reloaded has to offer.
Marcus wasn’t a fan of this GoldenEye re release. Give us your thoughts, won’t you?