Is Metal Gear Rising too strong for the Vita?
This spin-off to the legendary Metal Gear Solid series won’t be appearing on the PS Vita because of the console’s power. Yuji Korekado, creative producer for Kojima productions told Eurogamer that there were concerns involving if the Sony handheld could deal with the game’s free cutting system, which allows the player to cut enemies any way they please.
“As of now we aren’t considering a Vita version,” he said. “The reason is one of the main appeals of Metal Gear Rising is this option of the free cut. That requires a lot of hardware power, which is only possible with the power of a PlayStation 3 or Xbox 360.”
If they were to release the game on the PlayStation Vita and they were issues with the free cutting, that would be a problem considering it’s an important part of the game. Especially when there are challenges that task players with being selective in the way they slice.
As Korekado said, “We know some previous Metal Gear titles there have been some challenges, like having no kills, complete stealth. We are putting challenges in the game. For example, there is one challenge where you have to go through the game just by defeating the enemies dealing the least amount of damage possible, perhaps by cutting just one limb.”
Look for Metal Gear Rising: Revengeance to hit shelves for the PS3, Xbox 360 and PC on February 19th in America, February 21st in Europe and February 22nd in the UK.