Review: Devil May Cry 4
Written by Eric Lee Lewis
The Devil May Cry series has long had my favorite game character of all time. Dante is a cocky and confident smart-ass that can back up every single word he says. DMC has been a series about the Sparda family and their ultimate quest to take down Satan and his undead minions. So what happens if Capcom takes the eyes away from Dante or his family and introduces a new character to the series?
As soon as Devil May Cry 4 game begins we see a young man by the name of Nero running to a cathedral to see what we suspect as his crush performing. As Nero is running to get to his seat for the performance he has to fight through some demons. This introduces the player to the new combat system. While at first the combat seems like what we have played before, the combat soon evolves.
Eventually Nero makes it to the performance, although late, he makes it just in time to see the all-too-familiar face of DMC’s anti-hero. Dante quickly drops through a sky window and shoots the equivalent of this place’s pope and soon we see this games main character fighting the series’ main character. While it’s a bit jarring to be fighting Dante, it has a sense of satisfaction after a quick tutorial. This is the part where we learn that Nero is a guardian and possibly has a tie to the Sparda family. The story has a few twists from here including figuring out that Nero has a demon-possessed arm which adds a whole new dynamic to the traditional Devil May Cry combat.
Nero’s sword combat is just as fast and consistent as Dante and his twin brother Vergil’s combat. Though Nero carries a revolver that shoots much slower, it is satisfying. Of course there is still the D-SS combo meter which seems to be more forgiving this time due to the extra combat button. This extra button controls Nero’s long-reaching demon arm. While some people see this as a cheap way to get to enemies, it is a welcomed addition to the fighting system.
The big complaint of DMC4 has long been that it panders to a casual audience. It seems to be true in some aspects that Devil May Cry 4 does welcome casual gamers but those gamers will not get the ultra-satisfying combo rankings and will not have the ease of battling bosses like hardcore gamers get.
The fourth entry into the series brings back some familiar faces, looks wonderful, sounds like a typical Devil May Cry game and has a confusing story that only muddles the story of the Sparda family. Does Dante have another family member in Nero? Will Nero be the character that carries the traditional DMC story? When will we get our answers, if ever?
For the die-hard Devil May Cry fan (like myself) this game is good. While not great, DMC4 is good. If you haven’t played the games in the series this entry may not be a good starting point. If you are at least interested, the game can be bought for $20 for a new copy.