Review: Star Wars: The Force Unleashed II
I love Star Wars. Who, in their right mind, doesn’t? Star Wars: The Force Unleashed was a good game that made the force look more powerful than ever and introduced a new character by the name of Starkiller to the Star Wars universe. With The Force Unleashed being the highest selling Star Wars game of all time, TFU2 has to expand on the awesomeness of TUF to succeed.
The Force Unleashed 2 starts out by explaining you are just a clone of Starkiller after a boring introductory tutorial to the controls. Soon after this section you are free-falling and blasting everything on your way down. I was as excited as could be to destroy everything in my way. This amazing feeling lasted all of two minutes. As soon as I entered a bland corridor I had to watch a pointless story board about how I can use Jedi mind tricks.
These little sections that explain the usual Jedi abilities do nothing for the story. Then again, this game barely has a story. There won’t be much talk of the plot as the game lasts about four hours and on a second playthrough lasts for about three (upsetting, I know).
The graphics are absolutely nothing spectacular. Most rooms look the same though some portions can be destroyed. Most of the backgrounds feature the same white/grey walls. Starkiller’s clone has stiff animations and few differentiating moves to set combos apart.
The Sound design is mediocre at best. Of course, you get your Star Wars music that we all know and love. Starkiller’s voice actor is just blah. Hell, most of the voice acting is kind of phoned in.
I wanted to love this game so much more. I felt like a true badass for a little while. Unfortunately that little while ended as quick as the game did. Unless you can find this game for 5 dollars do not bother with it. Star Wars: The Force Unleashed II really let me down as a fan of the first game and as a fan of Star Wars as a whole.
-Eric Lee Lewis